Tuesday 28 September 2010

Round-Up: Gamasutra Network Jobs, Week Of September 24

In a busy week for new job postings, Gamasutra's jobs board plays host to roles across the world and in every major discipline, including opportunities at Rockstar New England, BioWare Austin and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

Infinity Ward: Senior Animator
"Join our ranks! Infinity Ward, Inc. is an award winning developer of Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An incredibly talented team, an exciting work environment, and competitive compensation await those who are interested in creating cutting edge games."

Playdom: Art Director
"At Playdom, we let our players lead the way. We don't assume what they will or won't like; instead we look to them to actively enhance our games. We test features religiously to determine what stays and goes, and we listen, really listen, to them. If our players don't like something, we phase it out. And we give them more of what they want. It's that simple."
Rockstar New England: Physics Programmer
"At Rockstar New England, we think it's a matter of pride to make games that carry our name, and we're committed to ensuring they reflect who we are. We are a close team of dedicated industry vets, led by Dr. Ian Lane Davis. Rockstar New England is experienced in every aspect of game development with an unmatched expertise in artificial intelligence. We're constantly pushing the envelope."

Toys For Bob: Production Engineer/Build Engineer
"We're owned by Activision. We've been together for 20 years, made a bunch of games, many of which are actually fun. Our office and work style are pretty damn awesome. We aren't on fire. We advocate the relocation of polar bear tribes to Antarctica. We have the best design tools around. It would be nice to one day do another Star Control title but what's really most important is that we can keep working on fun games for fun people and not turn into a bunch of business jerks."

BioWare Austin: Analytics Manager
"The Analytics Manager will work with Live, Platform, Operations, Customer Service, Web/Community, Marketing and Game teams to track, aggregate, and interpret data across the Star Wars: The Old Republic in order to develop business strategies and measure performance. Metrics and telemetry will be gathered from the Game, Platform, Operations, Customer Service, Web/Community teams and more."

To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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